Ryujinx/Ryujinx.Graphics.Gpu/Shader/Cache/Definition
gdkchan d9d18439f6
Use a new approach for shader BRX targets (#2532)
* Use a new approach for shader BRX targets

* Make shader cache actually work

* Improve the shader pattern matching a bit

* Extend LDC search to predecessor blocks, catches more cases

* Nit

* Only save the amount of constant buffer data actually used. Avoids crashes on partially mapped buffers

* Ignore Rd on predicate instructions, as they do not have a Rd register (catches more cases)
2021-08-11 20:59:42 +02:00
..
CacheGraphicsApi.cs
CacheHashType.cs
CacheManifestHeader.cs
GuestGpuAccessorHeader.cs
GuestGpuStateFlags.cs
GuestShaderCacheEntry.cs
GuestShaderCacheEntryHeader.cs
GuestShaderCacheHeader.cs
GuestShaderCacheTransformFeedbackHeader.cs
GuestTextureDescriptor.cs
HostShaderCacheEntry.cs
HostShaderCacheEntryHeader.cs
HostShaderCacheHeader.cs