Ryujinx/Ryujinx.Graphics.Gpu/Shader
2021-04-18 17:33:58 +01:00
..
Cache Simplify handling of shader vertex A (#1999) 2021-02-08 10:42:17 +11:00
CachedGpuAccessor.cs Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
GpuAccessor.cs Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
ShaderAddresses.cs
ShaderBundle.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCache.cs Implement parallel host shader cache compilation. 2021-04-18 17:33:58 +01:00
ShaderCacheState.cs Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
ShaderCodeHolder.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCompileTask.cs Implement parallel host shader cache compilation. 2021-04-18 17:33:58 +01:00
ShaderDumper.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs shader cache: Fix invalid virtual address clean up (#1717) 2020-11-17 22:20:17 +01:00