mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 20:48:38 +00:00
deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
163 lines
5.6 KiB
C#
163 lines
5.6 KiB
C#
using Avalonia;
|
|
using Avalonia.Controls;
|
|
using Avalonia.Threading;
|
|
using OpenTK.Windowing.Common;
|
|
using Ryujinx.Ava.Input;
|
|
using Ryujinx.Ava.Ui.Controls;
|
|
using Ryujinx.Ava.Ui.Windows;
|
|
using Ryujinx.Common.Configuration.Hid;
|
|
using Ryujinx.HLE.Ui;
|
|
using System;
|
|
using System.Threading;
|
|
|
|
namespace Ryujinx.Ava.Ui.Applet
|
|
{
|
|
class AvaloniaDynamicTextInputHandler : IDynamicTextInputHandler
|
|
{
|
|
private MainWindow _parent;
|
|
private OffscreenTextBox _hiddenTextBox;
|
|
private bool _canProcessInput;
|
|
private IDisposable _textChangedSubscription;
|
|
private IDisposable _selectionStartChangedSubscription;
|
|
private IDisposable _selectionEndtextChangedSubscription;
|
|
|
|
public AvaloniaDynamicTextInputHandler(MainWindow parent)
|
|
{
|
|
_parent = parent;
|
|
|
|
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyPressed += AvaloniaDynamicTextInputHandler_KeyPressed;
|
|
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyRelease += AvaloniaDynamicTextInputHandler_KeyRelease;
|
|
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).TextInput += AvaloniaDynamicTextInputHandler_TextInput;
|
|
|
|
_hiddenTextBox = _parent.HiddenTextBox;
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
_textChangedSubscription = _hiddenTextBox.GetObservable(TextBox.TextProperty).Subscribe(TextChanged);
|
|
_selectionStartChangedSubscription = _hiddenTextBox.GetObservable(TextBox.SelectionStartProperty).Subscribe(SelectionChanged);
|
|
_selectionEndtextChangedSubscription = _hiddenTextBox.GetObservable(TextBox.SelectionEndProperty).Subscribe(SelectionChanged);
|
|
});
|
|
}
|
|
|
|
private void TextChanged(string text)
|
|
{
|
|
TextChangedEvent?.Invoke(text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
|
|
}
|
|
|
|
private void SelectionChanged(int selection)
|
|
{
|
|
if (_hiddenTextBox.SelectionEnd < _hiddenTextBox.SelectionStart)
|
|
{
|
|
_hiddenTextBox.SelectionStart = _hiddenTextBox.SelectionEnd;
|
|
}
|
|
|
|
TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
|
|
}
|
|
|
|
private void AvaloniaDynamicTextInputHandler_TextInput(object sender, TextInputEventArgs e)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
if (_canProcessInput)
|
|
{
|
|
_hiddenTextBox.SendText(e.AsString);
|
|
}
|
|
});
|
|
}
|
|
|
|
private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e)
|
|
{
|
|
var key = (Key)AvaloniaMappingHelper.ToInputKey(e.Key);
|
|
|
|
if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true))
|
|
{
|
|
return;
|
|
}
|
|
|
|
e.RoutedEvent = _hiddenTextBox.GetKeyUpRoutedEvent();
|
|
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
if (_canProcessInput)
|
|
{
|
|
_hiddenTextBox.SendKeyUpEvent(e);
|
|
}
|
|
});
|
|
}
|
|
|
|
private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, Avalonia.Input.KeyEventArgs e)
|
|
{
|
|
var key = (Key)AvaloniaMappingHelper.ToInputKey(e.Key);
|
|
|
|
if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true))
|
|
{
|
|
return;
|
|
}
|
|
|
|
e.RoutedEvent = _hiddenTextBox.GetKeyUpRoutedEvent();
|
|
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
if (_canProcessInput)
|
|
{
|
|
_hiddenTextBox.SendKeyDownEvent(e);
|
|
}
|
|
});
|
|
}
|
|
|
|
public bool TextProcessingEnabled
|
|
{
|
|
get
|
|
{
|
|
return Volatile.Read(ref _canProcessInput);
|
|
}
|
|
set
|
|
{
|
|
Volatile.Write(ref _canProcessInput, value);
|
|
}
|
|
}
|
|
|
|
public event DynamicTextChangedHandler TextChangedEvent;
|
|
public event KeyPressedHandler KeyPressedEvent;
|
|
public event KeyReleasedHandler KeyReleasedEvent;
|
|
|
|
public void Dispose()
|
|
{
|
|
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyPressed -= AvaloniaDynamicTextInputHandler_KeyPressed;
|
|
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyRelease -= AvaloniaDynamicTextInputHandler_KeyRelease;
|
|
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).TextInput -= AvaloniaDynamicTextInputHandler_TextInput;
|
|
|
|
_textChangedSubscription?.Dispose();
|
|
_selectionStartChangedSubscription?.Dispose();
|
|
_selectionEndtextChangedSubscription?.Dispose();
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
_hiddenTextBox.Clear();
|
|
_parent.GlRenderer.Focus();
|
|
|
|
_parent = null;
|
|
});
|
|
}
|
|
|
|
public void SetText(string text, int cursorBegin)
|
|
{
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
_hiddenTextBox.Text = text;
|
|
_hiddenTextBox.CaretIndex = cursorBegin;
|
|
});
|
|
}
|
|
|
|
public void SetText(string text, int cursorBegin, int cursorEnd)
|
|
{
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
_hiddenTextBox.Text = text;
|
|
_hiddenTextBox.SelectionStart = cursorBegin;
|
|
_hiddenTextBox.SelectionEnd = cursorEnd;
|
|
});
|
|
}
|
|
}
|
|
}
|