mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 18:58:40 +00:00
deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
55 lines
2.3 KiB
XML
55 lines
2.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>1.0.0-dirty</Version>
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<TieredCompilation>false</TieredCompilation>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build7" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ContentWithTargetPath Include="..\distribution\legal\THIRDPARTY.md">
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<TargetPath>THIRDPARTY.md</TargetPath>
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<ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath>
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<!-- Due to .net core 3.1 embedded resource loading -->
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<PropertyGroup>
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<ApplicationIcon>..\Ryujinx\Ryujinx.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
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<PublishSingleFile>true</PublishSingleFile>
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<PublishTrimmed>true</PublishTrimmed>
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</Project>
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