Ryujinx/Ryujinx.HLE/FileSystem
Thog ea14a95524
Fix inconsistencies with UserId (#906)
* Fix inconsistencies with UserId

The account user id isn't an UUID. This PR adds a new UserId type with
the correct value ordering to avoid mismatch with LibHac's Uid. This also fix
an hardcoded value of the UserId.

As the userid has been invalid for quite some time (and to avoid forcing
users to their recreate saves), the userid has been changed to "00000000000000010000000000000000".

Also implement a stub for IApplicationFunctions::GetSaveDataSize. (see
the sources for the reason)

Fix #626

* Address jd's & Ac_k's comments
2020-02-02 14:24:17 +11:00
..
Content Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
SaveDataType.cs Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767) 2019-09-08 23:33:40 +02:00
SaveHelper.cs Update to LibHac 0.6.0 (#792) 2019-10-17 08:17:44 +02:00
SaveInfo.cs Fix inconsistencies with UserId (#906) 2020-02-02 14:24:17 +11:00
SaveSpaceId.cs Implement ContentManager and related services (#438) 2018-11-18 17:37:41 -02:00
StorageId.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
VirtualFileSystem.cs Make VirtualFileSystem only instanciable once (#901) 2020-01-24 17:01:21 +01:00