mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 20:18:31 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
23 lines
862 B
C#
23 lines
862 B
C#
namespace ARMeilleure.Decoders
|
|
{
|
|
class OpCode32SimdRev : OpCode32SimdCmpZ
|
|
{
|
|
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdRev(inst, address, opCode);
|
|
|
|
public OpCode32SimdRev(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
|
{
|
|
if (Opc + Size >= 3)
|
|
{
|
|
Instruction = InstDescriptor.Undefined;
|
|
return;
|
|
}
|
|
|
|
// Currently, this instruction is treated as though it's OPCODE is the true size,
|
|
// which lets us deal with reversing vectors on a single element basis (eg. math magic an I64 rather than insert lots of I8s).
|
|
int tempSize = Size;
|
|
Size = 3 - Opc; // Op 0 is 64 bit, 1 is 32 and so on.
|
|
Opc = tempSize;
|
|
}
|
|
}
|
|
}
|