Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions
gdkchan 0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
* Replace BGRA and scale uniforms with a uniform block

* Setting the data again on program change is no longer needed

* Optimize and resolve some warnings

* Avoid redundant support buffer updates

* Some optimizations to BindBuffers (now inlined)

* Unify render scale arrays
2021-08-11 21:33:43 +02:00
..
AtomicMinMaxS32Shared.glsl
AtomicMinMaxS32Storage.glsl
HelperFunctionNames.cs
MultiplyHighS32.glsl
MultiplyHighU32.glsl
Shuffle.glsl
ShuffleDown.glsl
ShuffleUp.glsl
ShuffleXor.glsl
SwizzleAdd.glsl
TexelFetchScale_cp.glsl Replace BGRA and scale uniforms with a uniform block (#2496) 2021-08-11 21:33:43 +02:00
TexelFetchScale_fp.glsl Replace BGRA and scale uniforms with a uniform block (#2496) 2021-08-11 21:33:43 +02:00