Ryujinx/Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs
mageven a33dc2f491
Improved Logger (#1292)
* Logger class changes only

Now compile-time checking is possible with the help of Nullable Value
types.

* Misc formatting

* Manual optimizations

PrintGuestLog
PrintGuestStackTrace
Surfaceflinger DequeueBuffer

* Reduce SendVibrationXX log level to Debug

* Add Notice log level

This level is always enabled and used to print system info, etc...
Also, rewrite LogColor to switch expression as colors are static

* Unify unhandled exception event handlers

* Print enabled LogLevels during init

* Re-add App Exit disposes in proper order

nit: switch case spacing

* Revert PrintGuestStackTrace to Info logs due to #1407

PrintGuestStackTrace is now called in some critical error handlers
so revert to old behavior as KThread isn't part of Guest.

* Batch replace Logger statements
2020-08-04 01:32:53 +02:00

46 lines
1.4 KiB
C#

using Ryujinx.Common.Logging;
using System;
using System.Management;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.SystemInfo
{
internal class WindowsSysteminfo : SystemInfo
{
public override string CpuName { get; }
public override ulong RamSize { get; }
public WindowsSysteminfo()
{
bool wmiNotAvailable = false;
try
{
foreach (ManagementBaseObject mObject in new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_Processor").Get())
{
CpuName = mObject["Name"].ToString();
}
foreach (ManagementBaseObject mObject in new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_OperatingSystem").Get())
{
RamSize = ulong.Parse(mObject["TotalVisibleMemorySize"].ToString()) * 1024;
}
}
catch (PlatformNotSupportedException)
{
wmiNotAvailable = true;
}
catch (COMException)
{
wmiNotAvailable = true;
}
if (wmiNotAvailable)
{
Logger.Error?.Print(LogClass.Application, "WMI isn't available, system informations will use default values.");
CpuName = "Unknown";
}
}
}
}