Ryujinx/Ryujinx.Graphics.Gpu
2023-03-24 14:19:54 +01:00
..
Engine Batch inline index buffer update (#4587) 2023-03-24 14:19:54 +01:00
Image Update short cache textures if modified (#4586) 2023-03-24 12:54:58 +01:00
Memory Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 2023-03-19 17:56:48 -03:00
Shader Reducing memory allocations (#4537) 2023-03-17 13:14:50 +01:00
Synchronization When waiting on CPU, do not return a time out error from EventWait (#2780) 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
Constants.cs GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 2022-11-17 18:47:41 +01:00
GpuChannel.cs Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285) 2023-01-14 00:16:06 -03:00
GpuContext.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
GraphicsConfig.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
Window.cs Handle mismatching texture size with copy dependencies (#4364) 2023-02-08 08:48:09 +01:00