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https://github.com/Ryujinx/Ryujinx.git
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0039bb6394
* Refactor SVC handler * Get rid of KernelErr * Split kernel code files into multiple folders
83 lines
2 KiB
C#
83 lines
2 KiB
C#
using Ryujinx.Common;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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class KContextIdManager
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{
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private const int IdMasksCount = 8;
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private int[] _idMasks;
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private int _nextFreeBitHint;
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public KContextIdManager()
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{
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_idMasks = new int[IdMasksCount];
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}
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public int GetId()
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{
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lock (_idMasks)
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{
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int id = 0;
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if (!TestBit(_nextFreeBitHint))
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{
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id = _nextFreeBitHint;
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}
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else
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{
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for (int index = 0; index < IdMasksCount; index++)
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{
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int mask = _idMasks[index];
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int firstFreeBit = BitUtils.CountLeadingZeros32((mask + 1) & ~mask);
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if (firstFreeBit < 32)
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{
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int baseBit = index * 32 + 31;
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id = baseBit - firstFreeBit;
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break;
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}
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else if (index == IdMasksCount - 1)
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{
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throw new InvalidOperationException("Maximum number of Ids reached!");
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}
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}
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}
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_nextFreeBitHint = id + 1;
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SetBit(id);
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return id;
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}
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}
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public void PutId(int id)
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{
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lock (_idMasks)
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{
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ClearBit(id);
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}
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}
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private bool TestBit(int bit)
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{
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return (_idMasks[_nextFreeBitHint / 32] & (1 << (_nextFreeBitHint & 31))) != 0;
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}
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private void SetBit(int bit)
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{
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_idMasks[_nextFreeBitHint / 32] |= (1 << (_nextFreeBitHint & 31));
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}
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private void ClearBit(int bit)
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{
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_idMasks[_nextFreeBitHint / 32] &= ~(1 << (_nextFreeBitHint & 31));
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}
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}
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} |