Ryujinx/Ryujinx.Graphics.Shader
gdkchan 59cdf310bd
SPIR-V: Fix tessellation control shader output types (#3807)
* SPIR-V: Fix tessellation control shader output types

* Shader cache version bump
2022-10-29 13:45:30 -03:00
..
CodeGen
Decoders
Instructions
IntermediateRepresentation
StructuredIr
Translation
AlphaTestOp.cs
AttributeType.cs
BufferDescriptor.cs
BufferUsageFlags.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
Constants.cs
IGpuAccessor.cs
InputTopology.cs Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 2022-04-08 12:42:39 +02:00
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
SamplerType.cs
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs
SupportBuffer.cs
TessPatchType.cs
TessSpacing.cs Initial tessellation shader support (#2534) 2021-10-18 18:38:04 -03:00
TextureDescriptor.cs
TextureFormat.cs
TextureHandle.cs
TextureUsageFlags.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00