Ryujinx/Ryujinx.Graphics.Shader/ShaderProgram.cs
gdkchan b8eb6abecc
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access

* Fix NVDEC project build

* Address PR feedback and add missing XML comments
2020-05-06 11:02:28 +10:00

30 lines
680 B
C#

using System;
namespace Ryujinx.Graphics.Shader
{
public class ShaderProgram
{
public ShaderProgramInfo Info { get; }
public ShaderStage Stage { get; }
public string Code { get; private set; }
public int SizeA { get; }
public int Size { get; }
internal ShaderProgram(ShaderProgramInfo info, ShaderStage stage, string code, int size, int sizeA)
{
Info = info;
Stage = stage;
Code = code;
SizeA = sizeA;
Size = size;
}
public void Prepend(string line)
{
Code = line + Environment.NewLine + Code;
}
}
}