Ryujinx/Ryujinx.HLE/HOS/Services/Aud/IAudioRendererManager.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787c.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

188 lines
7 KiB
C#

using Ryujinx.Audio;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Services.Aud.AudioRenderer;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using static Ryujinx.HLE.HOS.ErrorCode;
namespace Ryujinx.HLE.HOS.Services.Aud
{
class IAudioRendererManager : IpcService
{
private const int Rev0Magic = ('R' << 0) |
('E' << 8) |
('V' << 16) |
('0' << 24);
private const int Rev = 4;
public const int RevMagic = Rev0Magic + (Rev << 24);
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IAudioRendererManager()
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, OpenAudioRenderer },
{ 1, GetAudioRendererWorkBufferSize },
{ 2, GetAudioDeviceService },
{ 4, GetAudioDeviceServiceWithRevisionInfo }
};
}
public long OpenAudioRenderer(ServiceCtx context)
{
IAalOutput audioOut = context.Device.AudioOut;
AudioRendererParameter Params = GetAudioRendererParameter(context);
MakeObject(context, new IAudioRenderer(
context.Device.System,
context.Memory,
audioOut,
Params));
return 0;
}
public long GetAudioRendererWorkBufferSize(ServiceCtx context)
{
AudioRendererParameter Params = GetAudioRendererParameter(context);
int revision = (Params.Revision - Rev0Magic) >> 24;
if (revision <= Rev)
{
bool isSplitterSupported = revision >= 3;
long size;
size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
size += Params.MixCount * 0x400;
size += (Params.MixCount + 1) * 0x940;
size += Params.VoiceCount * 0x3F0;
size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
size += IntUtils.AlignUp(
((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
(Params.Unknown8 + 6), 64);
size += (Params.SinkCount + Params.MixCount) * 0x2C0;
size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
if (isSplitterSupported)
{
size += IntUtils.AlignUp((
NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
size += Params.SplitterDestinationDataCount * 0xE0;
size += Params.SplitterCount * 0x20;
size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
}
size = Params.EffectCount * 0x4C0 +
Params.SinkCount * 0x170 +
Params.VoiceCount * 0x100 +
IntUtils.AlignUp(size, 64) + 0x40;
if (Params.PerformanceManagerCount >= 1)
{
size += (((Params.EffectCount +
Params.SinkCount +
Params.VoiceCount +
Params.MixCount + 1) * 16 + 0x658) *
(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
}
size = (size + 0x1907D) & ~0xFFFL;
context.ResponseData.Write(size);
Logger.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{size:x16}.");
return 0;
}
else
{
context.ResponseData.Write(0L);
Logger.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
return MakeError(ErrorModule.Audio, AudErr.UnsupportedRevision);
}
}
private AudioRendererParameter GetAudioRendererParameter(ServiceCtx context)
{
AudioRendererParameter Params = new AudioRendererParameter();
Params.SampleRate = context.RequestData.ReadInt32();
Params.SampleCount = context.RequestData.ReadInt32();
Params.Unknown8 = context.RequestData.ReadInt32();
Params.MixCount = context.RequestData.ReadInt32();
Params.VoiceCount = context.RequestData.ReadInt32();
Params.SinkCount = context.RequestData.ReadInt32();
Params.EffectCount = context.RequestData.ReadInt32();
Params.PerformanceManagerCount = context.RequestData.ReadInt32();
Params.VoiceDropEnable = context.RequestData.ReadInt32();
Params.SplitterCount = context.RequestData.ReadInt32();
Params.SplitterDestinationDataCount = context.RequestData.ReadInt32();
Params.Unknown2C = context.RequestData.ReadInt32();
Params.Revision = context.RequestData.ReadInt32();
return Params;
}
private static int NodeStatesGetWorkBufferSize(int value)
{
int result = IntUtils.AlignUp(value, 64);
if (result < 0)
{
result |= 7;
}
return 4 * (value * value) + 0x12 * value + 2 * (result / 8);
}
private static int EdgeMatrixGetWorkBufferSize(int value)
{
int result = IntUtils.AlignUp(value * value, 64);
if (result < 0)
{
result |= 7;
}
return result / 8;
}
// GetAudioDeviceService(nn::applet::AppletResourceUserId) -> object<nn::audio::detail::IAudioDevice>
public long GetAudioDeviceService(ServiceCtx context)
{
long appletResourceUserId = context.RequestData.ReadInt64();
MakeObject(context, new IAudioDevice(context.Device.System));
return 0;
}
// GetAudioDeviceServiceWithRevisionInfo(nn::applet::AppletResourceUserId, u32) -> object<nn::audio::detail::IAudioDevice>
private long GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
{
long appletResourceUserId = context.RequestData.ReadInt64();
int revisionInfo = context.RequestData.ReadInt32();
Logger.PrintStub(LogClass.ServiceAudio, $"Stubbed. AppletResourceUserId: {appletResourceUserId} - " +
$"RevisionInfo: {revisionInfo}");
return GetAudioDeviceService(context);
}
}
}