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https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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class ServiceAccessControl
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{
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public IReadOnlyDictionary<string, bool> Services { get; private set; }
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public ServiceAccessControl(Stream stream, int offset, int size)
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{
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stream.Seek(offset, SeekOrigin.Begin);
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BinaryReader reader = new BinaryReader(stream);
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int byteReaded = 0;
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Dictionary<string, bool> services = new Dictionary<string, bool>();
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while (byteReaded != size)
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{
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byte controlByte = reader.ReadByte();
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if (controlByte == 0)
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{
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break;
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}
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int length = (controlByte & 0x07) + 1;
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bool registerAllowed = (controlByte & 0x80) != 0;
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services.Add(Encoding.ASCII.GetString(reader.ReadBytes(length), 0, length), registerAllowed);
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byteReaded += length + 1;
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}
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Services = new ReadOnlyDictionary<string, bool>(services);
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}
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}
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}
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