.. |
Gal
|
New shader translator implementation (#654)
|
2019-04-18 09:57:08 +10:00 |
Graphics3d
|
Added missing ++ in BindMacro GPU method (#688)
|
2019-05-29 21:40:00 -03:00 |
Memory
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
Shader
|
Implement gl_ClipDistance on the shader generator (#680)
|
2019-04-25 09:09:01 +10:00 |
VDec
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
Vic
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
CdmaProcessor.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
ChClassId.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
ChCommandEntry.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
ChSubmissionMode.cs
|
NVDEC implementation using FFmpeg (#443)
|
2018-12-03 00:38:47 -02:00 |
DepthCompareFunc.cs
|
Initial non 2D textures support (#525)
|
2019-02-28 12:12:24 +11:00 |
DmaPusher.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
GpuMethodCall.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
GpuResourceManager.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
GraphicsConfig.cs
|
Add config key to dump shaders in local directory (#265)
|
2018-07-15 19:37:27 -03:00 |
NvGpu.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
QuadHelper.cs
|
Do naming refactoring on Ryujinx.Graphics (#611)
|
2019-03-04 12:45:25 +11:00 |
Ryujinx.Graphics.csproj
|
Built in profiling (#567)
|
2019-04-26 14:53:10 +10:00 |