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Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.5645 - 2020-11-07
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### Changed
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- Modified shader code to use explicit binding points rather than calling the OpenGL 'glGet*Location' functions.
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- Should mildly increase binding performance.
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## 1.0.5639 - 2020-11-07
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## 1.0.5639 - 2020-11-07
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### Changed
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### Changed
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- Update rasterizer discard before texture clears.
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- Update rasterizer discard before texture clears.
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