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62 lines
1.8 KiB
C
62 lines
1.8 KiB
C
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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* @author Mark Callow, www.edgewise-consulting.com.
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*
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* Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing
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* how to add a CAMetalLayer backed view.
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*/
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#ifndef _SDL_cocoametalview_h
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#define _SDL_cocoametalview_h
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#import "../SDL_sysvideo.h"
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#import "SDL_cocoawindow.h"
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#import <Cocoa/Cocoa.h>
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#import <Metal/Metal.h>
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#import <QuartzCore/CAMetalLayer.h>
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#define METALVIEW_TAG 255
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@interface SDL_cocoametalview : NSView {
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NSInteger _tag;
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bool _useHighDPI;
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}
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- (instancetype)initWithFrame:(NSRect)frame
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useHighDPI:(bool)useHighDPI;
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/* Override superclass tag so this class can set it. */
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@property (assign, readonly) NSInteger tag;
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@end
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SDL_cocoametalview* Cocoa_Mtl_AddMetalView(SDL_Window* window);
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void Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h);
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#endif /* _SDL_cocoametalview_h */
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/* vi: set ts=4 sw=4 expandtab: */
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