Fixed crash if calling SDL_CreateShapedWindow() on unsupported platforms.

This commit is contained in:
Philipp Wiesemann 2017-06-02 22:15:12 +02:00
parent 545fba7886
commit 00394996eb

View file

@ -35,6 +35,10 @@ SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned
SDL_Window *result = NULL;
result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /* & (~SDL_WINDOW_SHOWN) */);
if(result != NULL) {
if (SDL_GetVideoDevice()->shape_driver.CreateShaper == NULL) {
SDL_DestroyWindow(result);
return NULL;
}
result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
if(result->shaper != NULL) {
result->shaper->userx = x;