mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 08:15:29 +00:00
Fixed crash if calling SDL_CreateShapedWindow() on unsupported platforms.
This commit is contained in:
parent
545fba7886
commit
00394996eb
|
@ -35,6 +35,10 @@ SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned
|
|||
SDL_Window *result = NULL;
|
||||
result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /* & (~SDL_WINDOW_SHOWN) */);
|
||||
if(result != NULL) {
|
||||
if (SDL_GetVideoDevice()->shape_driver.CreateShaper == NULL) {
|
||||
SDL_DestroyWindow(result);
|
||||
return NULL;
|
||||
}
|
||||
result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
|
||||
if(result->shaper != NULL) {
|
||||
result->shaper->userx = x;
|
||||
|
|
Loading…
Reference in a new issue