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Use the real controller name for game controllers on iOS and Apple TV
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@ -1263,7 +1263,11 @@ SDL_GameControllerNameForIndex(int device_index)
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{
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ControllerMapping_t *pSupportedController = SDL_PrivateGetControllerMapping(device_index);
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if (pSupportedController) {
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return pSupportedController->name;
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if (SDL_strcmp(pSupportedController->name, "*") == 0) {
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return SDL_JoystickNameForIndex(device_index);
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} else {
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return pSupportedController->name;
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}
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}
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return NULL;
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}
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@ -1552,7 +1556,11 @@ SDL_GameControllerName(SDL_GameController * gamecontroller)
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if (!gamecontroller)
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return NULL;
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return gamecontroller->name;
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if (SDL_strcmp(gamecontroller->name, "*") == 0) {
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return SDL_JoystickName(SDL_GameControllerGetJoystick(gamecontroller));
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} else {
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return gamecontroller->name;
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}
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}
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Uint16
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@ -218,8 +218,8 @@ static const char *s_ControllerMappings [] =
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"34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,",
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#endif
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#if defined(SDL_JOYSTICK_MFI)
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"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,",
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"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,",
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"4d466947616d65706164010000000000,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,",
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"4d466947616d65706164020000000000,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,",
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"4d466947616d65706164030000000000,Remote,a:b0,b:b2,leftx:a0,lefty:a1,",
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"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
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#endif
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