mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 10:55:33 +00:00
Only prevent the default browser event handling when the specific event types aren't disabled by the user, patch contributed by Jonas Platte
This commit is contained in:
parent
993dd83510
commit
00791f3a87
|
@ -350,8 +350,10 @@ Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEve
|
|||
default:
|
||||
return 0;
|
||||
}
|
||||
SDL_SendMouseButton(window_data->window, 0, eventType == EMSCRIPTEN_EVENT_MOUSEDOWN ? SDL_PRESSED : SDL_RELEASED, sdl_button);
|
||||
return 1;
|
||||
|
||||
SDL_EventType sdl_event_type = (eventType == EMSCRIPTEN_EVENT_MOUSEDOWN ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendMouseButton(window_data->window, 0, sdl_event_type, sdl_button);
|
||||
return SDL_GetEventState(sdl_event_type) == SDL_ENABLE;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
@ -377,7 +379,7 @@ Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEven
|
|||
}
|
||||
|
||||
SDL_SetMouseFocus(eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? window_data->window : NULL);
|
||||
return 1;
|
||||
return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
@ -385,7 +387,7 @@ Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent *wheelEvent, vo
|
|||
{
|
||||
SDL_WindowData *window_data = userData;
|
||||
SDL_SendMouseWheel(window_data->window, 0, wheelEvent->deltaX, -wheelEvent->deltaY, SDL_MOUSEWHEEL_NORMAL);
|
||||
return 1;
|
||||
return SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
@ -397,8 +399,10 @@ Emscripten_HandleFocus(int eventType, const EmscriptenFocusEvent *wheelEvent, vo
|
|||
if (eventType == EMSCRIPTEN_EVENT_BLUR) {
|
||||
SDL_ResetKeyboard();
|
||||
}
|
||||
|
||||
|
||||
SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_FOCUS ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
|
||||
return 1;
|
||||
return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
@ -407,6 +411,7 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
|
|||
SDL_WindowData *window_data = userData;
|
||||
int i;
|
||||
double client_w, client_h;
|
||||
int preventDefault = 0;
|
||||
|
||||
SDL_TouchID deviceId = 1;
|
||||
if (SDL_AddTouch(deviceId, "") < 0) {
|
||||
|
@ -434,22 +439,33 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
|
|||
SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
|
||||
}
|
||||
SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
|
||||
|
||||
if (!preventDefault && SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) {
|
||||
preventDefault = 1;
|
||||
}
|
||||
} else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
|
||||
if ((window_data->finger_touching) && (window_data->first_finger == id)) {
|
||||
SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, x, y);
|
||||
}
|
||||
SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
|
||||
|
||||
if (!preventDefault && SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
|
||||
preventDefault = 1;
|
||||
}
|
||||
} else {
|
||||
if ((window_data->finger_touching) && (window_data->first_finger == id)) {
|
||||
SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
|
||||
window_data->finger_touching = SDL_FALSE;
|
||||
}
|
||||
SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
|
||||
|
||||
if (!preventDefault && SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
|
||||
preventDefault = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return 1;
|
||||
return preventDefault;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
@ -479,16 +495,19 @@ Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, voi
|
|||
break;
|
||||
}
|
||||
}
|
||||
SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ?
|
||||
SDL_PRESSED : SDL_RELEASED, scancode);
|
||||
SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_PRESSED : SDL_RELEASED, scancode);
|
||||
}
|
||||
}
|
||||
|
||||
/* if we prevent keydown, we won't get keypress
|
||||
* also we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
|
||||
SDL_bool prevent_default = SDL_GetEventState(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_KEYDOWN : SDL_KEYUP) == SDL_ENABLE;
|
||||
|
||||
/* if TEXTINPUT events are enabled we can't prevent keydown or we won't get keypress
|
||||
* we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
|
||||
*/
|
||||
return SDL_GetEventState(SDL_TEXTINPUT) != SDL_ENABLE || eventType != EMSCRIPTEN_EVENT_KEYDOWN
|
||||
|| keyEvent->keyCode == 8 /* backspace */ || keyEvent->keyCode == 9 /* tab */;
|
||||
if (eventType == EMSCRIPTEN_EVENT_KEYDOWN && SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE && keyEvent->keyCode != 8 /* backspace */ && keyEvent->keyCode != 9 /* tab */)
|
||||
prevent_default = SDL_FALSE;
|
||||
|
||||
return prevent_default;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
@ -498,7 +517,7 @@ Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent
|
|||
if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
|
||||
SDL_SendKeyboardText(text);
|
||||
}
|
||||
return 1;
|
||||
return SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
|
|
Loading…
Reference in a new issue