mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 09:55:35 +00:00
WGI: Keep a reference to the MTA to avoid crashing on COM teardown
Fixes #5552 Fixes #5270
This commit is contained in:
parent
8982d9f403
commit
00b2e10a7a
|
@ -444,6 +444,29 @@ WGI_JoystickInit(void)
|
|||
return SDL_SetError("RoInitialize() failed");
|
||||
}
|
||||
|
||||
#ifndef __WINRT__
|
||||
{
|
||||
/* There seems to be a bug in Windows where a dependency of WGI can be unloaded from memory prior to WGI itself.
|
||||
* This results in Windows_Gaming_Input!GameController::~GameController() invoking an unloaded DLL and crashing.
|
||||
* As a workaround, we will keep a reference to the MTA to prevent COM from unloading DLLs later.
|
||||
* See https://github.com/libsdl-org/SDL/issues/5552 for more details.
|
||||
*/
|
||||
static PVOID cookie = NULL;
|
||||
if (!cookie) {
|
||||
typedef HRESULT (WINAPI *CoIncrementMTAUsage_t)(PVOID* pCookie);
|
||||
CoIncrementMTAUsage_t CoIncrementMTAUsageFunc = (CoIncrementMTAUsage_t)WIN_LoadComBaseFunction("CoIncrementMTAUsage");
|
||||
if (CoIncrementMTAUsageFunc) {
|
||||
if (FAILED(CoIncrementMTAUsageFunc(&cookie))) {
|
||||
return SDL_SetError("CoIncrementMTAUsage() failed");
|
||||
}
|
||||
} else {
|
||||
/* CoIncrementMTAUsage() is present since Win8, so we should never make it here. */
|
||||
return SDL_SetError("CoIncrementMTAUsage() not found");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __WINRT__
|
||||
WindowsCreateStringReferenceFunc = WindowsCreateStringReference;
|
||||
RoGetActivationFactoryFunc = RoGetActivationFactory;
|
||||
|
|
Loading…
Reference in a new issue