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	Default to OpenGL ES 2.0 instead of 1.0 when it's available.
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			@ -481,14 +481,14 @@ SDL_VideoInit(const char *driver_name)
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#if SDL_VIDEO_OPENGL
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    _this->gl_config.major_version = 2;
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    _this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES
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    _this->gl_config.major_version = 1;
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    _this->gl_config.minor_version = 1;
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    _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
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#elif SDL_VIDEO_OPENGL_ES2
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    _this->gl_config.major_version = 2;
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    _this->gl_config.minor_version = 0;
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    _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;   
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#elif SDL_VIDEO_OPENGL_ES
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    _this->gl_config.major_version = 1;
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    _this->gl_config.minor_version = 1;
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    _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
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#endif
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    _this->gl_config.flags = 0;
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