Fixed SDL windows getting the maximized state after leaving fullscreen on macOS

(cherry picked from commit 2df08fb1b27b721998a1380a2acdbe1494b5591e)
This commit is contained in:
Sam Lantinga 2023-02-28 09:02:01 -08:00
parent 462d95ab4d
commit 031348d377

View file

@ -817,7 +817,12 @@ Cocoa_UpdateClipCursor(SDL_Window * window)
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h); SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
zoomed = [nswindow isZoomed]; /* isZoomed always returns true if the window is not resizable */
if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
zoomed = YES;
} else {
zoomed = NO;
}
if (!zoomed) { if (!zoomed) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
} else if (zoomed) { } else if (zoomed) {