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Added support for multiple seats with touch input on Wayland
This fixes bug https://github.com/libsdl-org/SDL/issues/4517
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03c19efbd1
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@ -941,13 +941,13 @@ seat_handle_capabilities(void *data, struct wl_seat *seat,
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}
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}
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if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
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if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
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SDL_AddTouch(1, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch");
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SDL_AddTouch((SDL_TouchID)seat, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch");
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input->touch = wl_seat_get_touch(seat);
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input->touch = wl_seat_get_touch(seat);
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wl_touch_set_user_data(input->touch, input);
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wl_touch_set_user_data(input->touch, input);
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wl_touch_add_listener(input->touch, &touch_listener,
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wl_touch_add_listener(input->touch, &touch_listener,
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input);
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input);
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} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
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} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
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SDL_DelTouch(1);
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SDL_DelTouch((SDL_TouchID)seat);
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wl_touch_destroy(input->touch);
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wl_touch_destroy(input->touch);
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input->touch = NULL;
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input->touch = NULL;
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}
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}
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