Added support for multiple seats with touch input on Wayland

This fixes bug https://github.com/libsdl-org/SDL/issues/4517
This commit is contained in:
Sam Lantinga 2021-07-24 15:25:50 -07:00
parent ff1b5e1bf7
commit 03c19efbd1

View file

@ -941,13 +941,13 @@ seat_handle_capabilities(void *data, struct wl_seat *seat,
} }
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) { if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
SDL_AddTouch(1, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch"); SDL_AddTouch((SDL_TouchID)seat, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch");
input->touch = wl_seat_get_touch(seat); input->touch = wl_seat_get_touch(seat);
wl_touch_set_user_data(input->touch, input); wl_touch_set_user_data(input->touch, input);
wl_touch_add_listener(input->touch, &touch_listener, wl_touch_add_listener(input->touch, &touch_listener,
input); input);
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) { } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
SDL_DelTouch(1); SDL_DelTouch((SDL_TouchID)seat);
wl_touch_destroy(input->touch); wl_touch_destroy(input->touch);
input->touch = NULL; input->touch = NULL;
} }