mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 19:25:34 +00:00
Remove 'malloc' from comment
This commit is contained in:
parent
155db97d14
commit
0445c13aae
|
@ -54,7 +54,7 @@ SDL_HandleSIG(int sig)
|
||||||
signal(sig, SDL_HandleSIG);
|
signal(sig, SDL_HandleSIG);
|
||||||
|
|
||||||
/* Send a quit event next time the event loop pumps. */
|
/* Send a quit event next time the event loop pumps. */
|
||||||
/* We can't send it in signal handler; malloc() might be interrupted! */
|
/* We can't send it in signal handler; SDL_malloc() might be interrupted! */
|
||||||
if ((sig == SIGINT) || (sig == SIGTERM)) {
|
if ((sig == SIGINT) || (sig == SIGTERM)) {
|
||||||
send_quit_pending = SDL_TRUE;
|
send_quit_pending = SDL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -347,7 +347,7 @@ SDL_CreateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, Uint32 * f
|
||||||
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
|
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
|
||||||
|
|
||||||
{
|
{
|
||||||
/* Make static analysis happy about potential malloc(0) calls. */
|
/* Make static analysis happy about potential SDL_malloc(0) calls. */
|
||||||
const size_t allocsize = window->h * data->pitch;
|
const size_t allocsize = window->h * data->pitch;
|
||||||
data->pixels = SDL_malloc((allocsize > 0) ? allocsize : 1);
|
data->pixels = SDL_malloc((allocsize > 0) ? allocsize : 1);
|
||||||
if (!data->pixels) {
|
if (!data->pixels) {
|
||||||
|
|
Loading…
Reference in a new issue