Emscripten: Removed unused internal function.

This commit is contained in:
Philipp Wiesemann 2015-02-15 21:47:10 +01:00
parent bd2d014645
commit 052720f7d5

View file

@ -261,12 +261,6 @@ void SDL_SYS_JoystickDetect()
{
}
// we need to poll to see if the gamepad state has changed
SDL_bool SDL_SYS_JoystickNeedsPolling()
{
return SDL_TRUE;
}
/* Function to get the device-dependent name of a joystick */
const char *
SDL_SYS_JoystickNameForDeviceIndex(int index)