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Fixed bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
Jake Breen I have tracked it down to a call on hid_device_info() -> HidD_GetManufacturerString (Line 499 in src\hidapi\windows\hid.c)
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@ -310,6 +310,12 @@ int hid_blacklist(unsigned short vendor_id, unsigned short product_id)
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return 1;
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}
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// Sound BlasterX G1 - Causes 10 second stalls when asking for manufacturer's string
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if ( vendor_id == 0x041E && product_id == 0x3249 )
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{
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return 1;
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}
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return 0;
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}
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@ -1687,13 +1687,10 @@ static SDL_bool SDL_IsPS4RemapperRunning(void)
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SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid)
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{
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/* This list (except for marked entries at the top) is taken from:
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/* This list is taken from:
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https://raw.githubusercontent.com/denilsonsa/udev-joystick-blacklist/master/generate_rules.py
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*/
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static Uint32 joystick_blacklist[] = {
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/* Sound BlasterX G1 */
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MAKE_VIDPID(0x041E, 0x3249),
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/* Microsoft Microsoft Wireless Optical Desktop® 2.10 */
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/* Microsoft Wireless Desktop - Comfort Edition */
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MAKE_VIDPID(0x045e, 0x009d),
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