mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-03-06 15:29:55 +00:00
SDL_n3dsaudio.h: use triple buffering
This commit is contained in:
parent
62266dbd4f
commit
070f57820f
|
@ -27,7 +27,7 @@
|
|||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2 /* -- Don't lower this! */
|
||||
#define NUM_BUFFERS 3 /* -- Minimum 2! */
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue