get rid of PrepareToClose

This commit is contained in:
pionere 2022-01-17 11:48:26 +01:00 committed by Ryan C. Gordon
parent e0236c02ce
commit 0770c5829c
2 changed files with 0 additions and 9 deletions

View file

@ -277,11 +277,6 @@ SDL_AudioFlushCapture_Default(_THIS)
{ /* no-op. */ { /* no-op. */
} }
static void
SDL_AudioPrepareToClose_Default(_THIS)
{ /* no-op. */
}
static void static void
SDL_AudioCloseDevice_Default(_THIS) SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */ { /* no-op. */
@ -357,7 +352,6 @@ finish_audio_entry_points_init(void)
FILL_STUB(GetDeviceBuf); FILL_STUB(GetDeviceBuf);
FILL_STUB(CaptureFromDevice); FILL_STUB(CaptureFromDevice);
FILL_STUB(FlushCapture); FILL_STUB(FlushCapture);
FILL_STUB(PrepareToClose);
FILL_STUB(CloseDevice); FILL_STUB(CloseDevice);
FILL_STUB(LockDevice); FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice); FILL_STUB(UnlockDevice);
@ -773,8 +767,6 @@ SDL_RunAudio(void *devicep)
} }
} }
current_audio.impl.PrepareToClose(device);
/* Wait for the audio to drain. */ /* Wait for the audio to drain. */
SDL_Delay(((device->spec.samples * 1000) / device->spec.freq) * 2); SDL_Delay(((device->spec.samples * 1000) / device->spec.freq) * 2);

View file

@ -74,7 +74,6 @@ typedef struct SDL_AudioDriverImpl
Uint8 *(*GetDeviceBuf) (_THIS); Uint8 *(*GetDeviceBuf) (_THIS);
int (*CaptureFromDevice) (_THIS, void *buffer, int buflen); int (*CaptureFromDevice) (_THIS, void *buffer, int buflen);
void (*FlushCapture) (_THIS); void (*FlushCapture) (_THIS);
void (*PrepareToClose) (_THIS); /**< Called between run and draining wait for playback devices */
void (*CloseDevice) (_THIS); void (*CloseDevice) (_THIS);
void (*LockDevice) (_THIS); void (*LockDevice) (_THIS);
void (*UnlockDevice) (_THIS); void (*UnlockDevice) (_THIS);