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Fixed memory leak and removed debug code from Windows sensor implementation
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55515a8c25
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@ -281,6 +281,9 @@ static int ConnectSensor(ISensor *sensor)
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} else {
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name = SDL_strdup("Unknown Sensor");
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}
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if (bstr_name != NULL) {
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SysFreeString(bstr_name);
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}
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if (!name) {
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return SDL_OutOfMemory();
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}
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@ -339,8 +342,6 @@ SDL_WINDOWS_SensorInit(void)
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HRESULT hr;
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ISensorCollection *sensor_collection = NULL;
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while (!IsDebuggerPresent()) Sleep(100);
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if (WIN_CoInitialize() == S_OK) {
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SDL_windowscoinit = SDL_TRUE;
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}
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@ -261,6 +261,8 @@ main(int argc, char *argv[])
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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SDL_SetHint( SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1" );
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/* Initialize SDL (Note: video is required to start event loop) */
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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