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	WinRT: Removed dead code and fixed memory leak if allocation for driver failed.
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			@ -118,15 +118,13 @@ WINRT_CreateDevice(int devindex)
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    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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    if (!device) {
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        SDL_OutOfMemory();
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        if (device) {
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            SDL_free(device);
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        }
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        return (0);
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    }
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    data = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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    if (!data) {
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        SDL_OutOfMemory();
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        SDL_free(device);
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        return (0);
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    }
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    SDL_zerop(data);
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