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https://github.com/Ryujinx/SDL.git
synced 2024-12-23 10:35:38 +00:00
Use SDLCALL for callbacks in public APIs
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parent
ffab9f46b5
commit
0cca71a846
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@ -102,8 +102,11 @@
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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/* OpenWatcom requires specific calling conventions for qsort and bsearch */
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#ifndef __WATCOMC__
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#define HAVE_QSORT 1
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#define HAVE_BSEARCH 1
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#endif
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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@ -373,12 +373,12 @@ typedef struct SDL_VirtualJoystickDesc
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const char *name; /**< the name of the joystick */
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void *userdata; /**< User data pointer passed to callbacks */
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void (*Update)(void *userdata); /**< Called when the joystick state should be updated */
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void (*SetPlayerIndex)(void *userdata, int player_index); /**< Called when the player index is set */
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int (*Rumble)(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); /**< Implements SDL_JoystickRumble() */
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int (*RumbleTriggers)(void *userdata, Uint16 left_rumble, Uint16 right_rumble); /**< Implements SDL_JoystickRumbleTriggers() */
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int (*SetLED)(void *userdata, Uint8 red, Uint8 green, Uint8 blue); /**< Implements SDL_JoystickSetLED() */
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int (*SendEffect)(void *userdata, const void *data, int size); /**< Implements SDL_JoystickSendEffect() */
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void (SDLCALL *Update)(void *userdata); /**< Called when the joystick state should be updated */
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void (SDLCALL *SetPlayerIndex)(void *userdata, int player_index); /**< Called when the player index is set */
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int (SDLCALL *Rumble)(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); /**< Implements SDL_JoystickRumble() */
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int (SDLCALL *RumbleTriggers)(void *userdata, Uint16 left_rumble, Uint16 right_rumble); /**< Implements SDL_JoystickRumbleTriggers() */
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int (SDLCALL *SetLED)(void *userdata, Uint8 red, Uint8 green, Uint8 blue); /**< Implements SDL_JoystickSetLED() */
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int (SDLCALL *SendEffect)(void *userdata, const void *data, int size); /**< Implements SDL_JoystickSendEffect() */
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} SDL_VirtualJoystickDesc;
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@ -468,8 +468,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
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extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
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extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
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extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
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extern DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
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extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *));
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extern DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *));
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extern DECLSPEC int SDLCALL SDL_abs(int x);
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@ -195,7 +195,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
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*
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* \sa SDL_iPhoneSetEventPump
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*/
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);
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#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
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@ -362,7 +362,7 @@ typedef struct
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WAVEFORMATEXTENSIBLE fmt;
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} EndpointItem;
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static int sort_endpoints(const void *_a, const void *_b)
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static int SDLCALL sort_endpoints(const void *_a, const void *_b)
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{
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LPWSTR a = ((const EndpointItem *) _a)->devid;
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LPWSTR b = ((const EndpointItem *) _b)->devid;
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@ -53,7 +53,7 @@ typedef struct SDL_HIDAPI_RumbleContext
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static SDL_HIDAPI_RumbleContext rumble_context;
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static int SDL_HIDAPI_RumbleThread(void *data)
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static int SDLCALL SDL_HIDAPI_RumbleThread(void *data)
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{
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SDL_HIDAPI_RumbleContext *ctx = (SDL_HIDAPI_RumbleContext *)data;
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@ -683,7 +683,7 @@ EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE pDeviceObject, LPVOID pContext)
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/* Sort using the data offset into the DInput struct.
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* This gives a reasonable ordering for the inputs.
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*/
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static int
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static int SDLCALL
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SortDevFunc(const void *a, const void *b)
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{
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const input_t *inputA = (const input_t*)a;
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@ -1069,7 +1069,7 @@ RAWINPUT_JoystickGetDeviceInstanceID(int device_index)
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return RAWINPUT_GetDeviceByIndex(device_index)->joystick_id;
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}
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static int
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static int SDLCALL
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RAWINPUT_SortValueCaps(const void *A, const void *B)
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{
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HIDP_VALUE_CAPS *capsA = (HIDP_VALUE_CAPS *)A;
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@ -330,7 +330,7 @@ SDL_WaitForDeviceNotification(SDL_DeviceNotificationData *data, SDL_mutex *mutex
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static SDL_DeviceNotificationData s_notification_data;
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/* Function/thread to scan the system for joysticks. */
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static int
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static int SDLCALL
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SDL_JoystickThread(void *_data)
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{
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#if SDL_JOYSTICK_XINPUT
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@ -733,7 +733,7 @@ extern "C"
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maximum supported value of n differs across systems, but is in all
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cases less than the maximum representable value of a size_t.
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*/
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void *dlmalloc(size_t);
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void * SDLCALL dlmalloc(size_t);
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/*
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free(void* p)
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@ -742,14 +742,14 @@ extern "C"
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It has no effect if p is null. If p was not malloced or already
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freed, free(p) will by default cause the current program to abort.
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*/
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void dlfree(void *);
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void SDLCALL dlfree(void *);
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/*
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calloc(size_t n_elements, size_t element_size);
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Returns a pointer to n_elements * element_size bytes, with all locations
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set to zero.
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*/
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void *dlcalloc(size_t, size_t);
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void * SDLCALL dlcalloc(size_t, size_t);
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/*
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realloc(void* p, size_t n)
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to be used as an argument to realloc is not supported.
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*/
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void *dlrealloc(void *, size_t);
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void * SDLCALL dlrealloc(void *, size_t);
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/*
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memalign(size_t alignment, size_t n);
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@ -169,7 +169,7 @@ SDLTest_GenerateExecKey(const char *runSeed, const char *suiteName, const char *
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* \return Timer id or -1 on failure.
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*/
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static SDL_TimerID
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SDLTest_SetTestTimeout(int timeout, void (*callback)(void))
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SDLTest_SetTestTimeout(int timeout, void (SDLCALL *callback)(void))
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{
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Uint32 timeoutInMilliseconds;
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SDL_TimerID timerID;
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#if defined(__WATCOMC__)
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#pragma aux SDLTest_BailOut aborts;
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#endif
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static SDL_NORETURN void
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static SDL_NORETURN void SDLCALL
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SDLTest_BailOut(void)
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{
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SDLTest_LogError("TestCaseTimeout timer expired. Aborting test run.");
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@ -341,7 +341,7 @@ SDL_DestroyWindowTexture(SDL_VideoDevice *unused, SDL_Window * window)
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SDL_free(data);
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}
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static int
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static int SDLCALL
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cmpmodes(const void *A, const void *B)
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{
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const SDL_DisplayMode *a = (const SDL_DisplayMode *) A;
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@ -29,6 +29,7 @@
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#include "SDL_timer.h"
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#include "SDL_vkeys.h"
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#include "SDL_hints.h"
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#include "SDL_main.h"
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_touch_c.h"
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#include "../../events/scancodes_windows.h"
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@ -312,24 +312,24 @@ static SDL_bool ShowingFront()
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return showing_front;
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}
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static void VirtualControllerSetPlayerIndex(void *userdata, int player_index)
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static void SDLCALL VirtualControllerSetPlayerIndex(void *userdata, int player_index)
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{
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SDL_Log("Virtual Controller: player index set to %d\n", player_index);
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}
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static int VirtualControllerRumble(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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static int SDLCALL VirtualControllerRumble(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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SDL_Log("Virtual Controller: rumble set to %d/%d\n", low_frequency_rumble, high_frequency_rumble);
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return 0;
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}
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static int VirtualControllerRumbleTriggers(void *userdata, Uint16 left_rumble, Uint16 right_rumble)
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static int SDLCALL VirtualControllerRumbleTriggers(void *userdata, Uint16 left_rumble, Uint16 right_rumble)
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{
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SDL_Log("Virtual Controller: trigger rumble set to %d/%d\n", left_rumble, right_rumble);
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return 0;
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}
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static int VirtualControllerSetLED(void *userdata, Uint8 red, Uint8 green, Uint8 blue)
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static int SDLCALL VirtualControllerSetLED(void *userdata, Uint8 red, Uint8 green, Uint8 blue)
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{
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SDL_Log("Virtual Controller: LED set to RGB %d,%d,%d\n", red, green, blue);
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return 0;
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@ -12,7 +12,7 @@
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#include "SDL_test.h"
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static int
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static int SDLCALL
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num_compare(const void *_a, const void *_b)
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{
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const int a = *((const int *) _a);
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