mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 00:45:27 +00:00
Fixed loading 32-bit BMP files
This commit is contained in:
parent
ea7d5307ac
commit
0d7edcb703
|
@ -394,12 +394,6 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
|
|||
break;
|
||||
}
|
||||
|
||||
if (biBitCount >= 32) { /* we shift biClrUsed by this value later. */
|
||||
SDL_SetError("Unsupported or incorrect biBitCount field");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
/* Create a compatible surface, note that the colors are RGB ordered */
|
||||
surface =
|
||||
SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
|
||||
|
@ -418,6 +412,12 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
|
|||
goto done;
|
||||
}
|
||||
|
||||
if (biBitCount >= 32) { /* we shift biClrUsed by this value later. */
|
||||
SDL_SetError("Unsupported or incorrect biBitCount field");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (biClrUsed == 0) {
|
||||
biClrUsed = 1 << biBitCount;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue