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opengl: make SDL_opengl_glext.h's include compatible with macos
- Mesa defines __gl_glext_h_ - Apple defines __glext_h_
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@ -1,4 +1,5 @@
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#ifndef __gl_glext_h_
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#if !defined(__glext_h_) && !defined(__gl_glext_h_)
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#define __glext_h_ 1
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#define __gl_glext_h_ 1
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#ifdef __cplusplus
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