Remove slightly misleading comment in the example code

This commit is contained in:
Sam Lantinga 2021-10-14 19:42:36 -07:00
parent ddf1d5c553
commit 0dc57b0f08

View file

@ -811,7 +811,7 @@ extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
* while (game_is_still_running) {
* SDL_Event event;
* SDL_PumpEvents();
* while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, 0, SDL_LASTEVENT) == 1) { // poll until all events are handled!
* while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, 0, SDL_LASTEVENT) == 1) {
* // decide what to do with this event.
* }
*