Fixed a memory leak at window creation.

Windows updates the desktop display mode once at video init (in WIN_InitModes()) and once when creating a window (in WIN_RefreshDisplays())

Fixes https://github.com/libsdl-org/SDL/issues/7982
Fixes https://github.com/libsdl-org/SDL/issues/8189

(cherry picked from commit bea34c53804ada8d90c94aba27262635513452d3)
This commit is contained in:
Sam Lantinga 2023-11-08 14:26:07 -08:00
parent 925362a2fc
commit 0ec1209eab

View file

@ -828,6 +828,9 @@ void SDL_SetCurrentDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode
void SDL_SetDesktopDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode)
{
if (display->desktop_mode.driverdata) {
SDL_free(display->desktop_mode.driverdata);
}
SDL_memcpy(&display->desktop_mode, mode, sizeof(*mode));
}