Add missing controller events to SDL_GameControllerEventState()

Events to handle controller touchpads and sensors were added to the library but not added in `SDL_GameControllerEventState()`. This change adds the missing events.
This commit is contained in:
diddily 2022-07-25 10:37:23 -04:00 committed by Sam Lantinga
parent f86ec47f86
commit 0ec5bb4e6d

View file

@ -2737,6 +2737,7 @@ SDL_GameControllerEventState(int state)
const Uint32 event_list[] = {
SDL_CONTROLLERAXISMOTION, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP,
SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED, SDL_CONTROLLERDEVICEREMAPPED,
SDL_CONTROLLERTOUCHPADDOWN, SDL_CONTROLLERTOUCHPADMOTION, SDL_CONTROLLERTOUCHPADUP, SDL_CONTROLLERSENSORUPDATE,
};
unsigned int i;