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cocoa/gles: do not unload EGL when context is destroyed
(cherry picked from commit e8091b89830c3b9bb19eff76463a6e2525f05fa5)
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@ -95,7 +95,6 @@ Cocoa_GLES_DeleteContext(_THIS, SDL_GLContext context)
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{ @autoreleasepool
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{ @autoreleasepool
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{
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{
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SDL_EGL_DeleteContext(_this, context);
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SDL_EGL_DeleteContext(_this, context);
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Cocoa_GLES_UnloadLibrary(_this);
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}}
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}}
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int
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int
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