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Sync SDL3 wiki -> header
(cherry picked from commit 5df3eac925af8491259032ed275c1ec3e0e8e80b)
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@ -64,7 +64,7 @@ extern "C" {
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* directory of the application as it is uncommon to store resources outside
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* the executable. As such it is not a writable directory.
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*
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* The returned path is guaranteed to end with a path separator ('\' on
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* The returned path is guaranteed to end with a path separator ('\\' on
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* Windows, '/' on most other platforms).
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*
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* The pointer returned is owned by the caller. Please call SDL_free() on the
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@ -120,7 +120,7 @@ extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
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* - ...only use letters, numbers, and spaces. Avoid punctuation like "Game
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* Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
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*
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* The returned path is guaranteed to end with a path separator ('\' on
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* The returned path is guaranteed to end with a path separator ('\\' on
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* Windows, '/' on most other platforms).
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*
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* The pointer returned is owned by the caller. Please call SDL_free() on the
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