Windows: Fixed crash if quitting without closing an XInput haptic device.

This commit is contained in:
Ryan C. Gordon 2014-03-02 00:02:56 -05:00
parent 754067db7e
commit 1005c93402

View file

@ -939,20 +939,32 @@ SDL_SYS_HapticQuit(void)
{
SDL_hapticlist_item *item;
SDL_hapticlist_item *next = NULL;
SDL_Haptic *hapticitem = NULL;
if (loaded_xinput) {
WIN_UnloadXInputDLL();
loaded_xinput = SDL_FALSE;
extern SDL_Haptic *SDL_haptics;
for (hapticitem = SDL_haptics; hapticitem; hapticitem = hapticitem->next) {
if ((hapticitem->hwdata->bXInputHaptic) && (hapticitem->hwdata->thread)) {
/* we _have_ to stop the thread before we free the XInput DLL! */
hapticitem->hwdata->stopThread = 1;
SDL_WaitThread(hapticitem->hwdata->thread, NULL);
hapticitem->hwdata->thread = NULL;
}
}
for (item = SDL_hapticlist; item; item = next) {
/* Opened and not closed haptics are leaked, this is on purpose.
* Close your haptic devices after usage. */
/* !!! FIXME: (...is leaking on purpose a good idea?) */
next = item->next;
SDL_free(item->name);
SDL_free(item);
}
if (loaded_xinput) {
WIN_UnloadXInputDLL();
loaded_xinput = SDL_FALSE;
}
if (dinput != NULL) {
IDirectInput8_Release(dinput);
dinput = NULL;