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	wayland: Only set the surface opaque region if EGL transparency is disabled
Check if the "SDL_VIDEO_EGL_ALLOW_TRANSPARENCY" hint is enabled and don't mark surfaces as opqaue if it is.
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			@ -44,6 +44,12 @@
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#include <libdecor.h>
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#endif
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SDL_FORCE_INLINE SDL_bool
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EGLTransparencyEnabled()
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{
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    return SDL_GetHintBoolean(SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY, SDL_FALSE);
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}
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SDL_FORCE_INLINE SDL_bool
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FloatEqual(float a, float b)
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{
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			@ -264,11 +270,13 @@ ConfigureWindowGeometry(SDL_Window *window)
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        data->pointer_scale_x = (float)fs_width / (float)output->width;
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        data->pointer_scale_y = (float)fs_height / (float)output->height;
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        region = wl_compositor_create_region(viddata->compositor);
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        wl_region_add(region, data->viewport_rect.x, data->viewport_rect.y,
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                      data->viewport_rect.w, data->viewport_rect.h);
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        wl_surface_set_opaque_region(data->surface, region);
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        wl_region_destroy(region);
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        if (!EGLTransparencyEnabled()) {
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            region = wl_compositor_create_region(viddata->compositor);
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            wl_region_add(region, data->viewport_rect.x, data->viewport_rect.y,
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                          data->viewport_rect.w, data->viewport_rect.h);
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            wl_surface_set_opaque_region(data->surface, region);
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            wl_region_destroy(region);
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        }
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    } else {
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        if (NeedViewport(window)) {
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            wl_surface_set_buffer_scale(data->surface, 1);
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			@ -285,10 +293,12 @@ ConfigureWindowGeometry(SDL_Window *window)
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        data->pointer_scale_x = 1.0f;
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        data->pointer_scale_y = 1.0f;
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        region = wl_compositor_create_region(viddata->compositor);
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        wl_region_add(region, 0, 0, window->w, window->h);
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        wl_surface_set_opaque_region(data->surface, region);
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        wl_region_destroy(region);
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        if (!EGLTransparencyEnabled()) {
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            region = wl_compositor_create_region(viddata->compositor);
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            wl_region_add(region, 0, 0, window->w, window->h);
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            wl_surface_set_opaque_region(data->surface, region);
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            wl_region_destroy(region);
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        }
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    }
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    /* Recreate the pointer confinement region when the window geometry changes. */
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			@ -1869,10 +1879,12 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
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    }
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#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
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    region = wl_compositor_create_region(c->compositor);
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    wl_region_add(region, 0, 0, window->w, window->h);
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    wl_surface_set_opaque_region(data->surface, region);
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    wl_region_destroy(region);
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    if (!EGLTransparencyEnabled()) {
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        region = wl_compositor_create_region(c->compositor);
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        wl_region_add(region, 0, 0, window->w, window->h);
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        wl_surface_set_opaque_region(data->surface, region);
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        wl_region_destroy(region);
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    }
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    if (c->relative_mouse_mode) {
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        Wayland_input_lock_pointer(c->input);
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