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Fixed bug 4642 - Rework SDL_netbsdaudio to improve performance
Nia Alarie The NetBSD audio driver has a few problems. Lots of obsolete code, and extremely bad performance and stuttering. I have a patch in NetBSD's package system to improve it. This is my attempt to upstream it. The changes include: * Removing references to defines which are never used. * Using the correct structures for playback and recording, previously they were the wrong way around. * Using the correct types ('struct audio_prinfo' in contrast to 'audio_prinfo') * Removing the use of non-blocking I/O, as suggested in #3177. * Removing workarounds for driver bugs on systems that don't exist or use this driver any more. * Removing all usage of SDL_Delay(1) * Removing pointless use of AUDIO_INITINFO and tests that expect AUDIO_SETINFO to fail when it can't. These changes bring its performance in line with the DSP audio driver.
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15bae953b1
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@ -43,12 +43,7 @@
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#include "../SDL_audiodev_c.h"
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#include "SDL_netbsdaudio.h"
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/* Use timer for synchronization */
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/* #define USE_TIMER_SYNC */
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/* #define DEBUG_AUDIO */
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/* #define DEBUG_AUDIO_STREAM */
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static void
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NETBSDAUDIO_DetectDevices(void)
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@ -63,14 +58,14 @@ NETBSDAUDIO_Status(_THIS)
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#ifdef DEBUG_AUDIO
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/* *INDENT-OFF* */
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audio_info_t info;
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const audio_prinfo *prinfo;
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const struct audio_prinfo *prinfo;
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if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
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fprintf(stderr, "AUDIO_GETINFO failed.\n");
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return;
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}
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prinfo = this->iscapture ? &info.play : &info.record;
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prinfo = this->iscapture ? &info.record : &info.play;
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fprintf(stderr, "\n"
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"[%s info]\n"
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@ -115,90 +110,37 @@ NETBSDAUDIO_Status(_THIS)
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(info.mode == AUMODE_PLAY) ? "PLAY"
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: (info.mode = AUMODE_RECORD) ? "RECORD"
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: (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
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fprintf(stderr, "\n"
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"[audio spec]\n"
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"format : 0x%x\n"
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"size : %u\n"
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"",
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this->spec.format,
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this->spec.size);
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/* *INDENT-ON* */
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#endif /* DEBUG_AUDIO */
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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NETBSDAUDIO_WaitDevice(_THIS)
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{
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#ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */
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/* See if we need to use timed audio synchronization */
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if (this->hidden->frame_ticks) {
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/* Use timer for general audio synchronization */
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Sint32 ticks;
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ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
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if (ticks > 0) {
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SDL_Delay(ticks);
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}
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} else {
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/* Use SDL_IOReady() for audio synchronization */
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Waiting for audio to get ready\n");
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#endif
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if (SDL_IOReady(this->hidden->audio_fd, SDL_TRUE, 10 * 1000)
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<= 0) {
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const char *message =
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"Audio timeout - buggy audio driver? (disabled)";
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/* In general we should never print to the screen,
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but in this case we have no other way of letting
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the user know what happened.
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*/
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fprintf(stderr, "SDL: %s\n", message);
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SDL_OpenedAudioDeviceDisconnected(this);
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/* Don't try to close - may hang */
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this->hidden->audio_fd = -1;
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Done disabling audio\n");
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#endif
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Ready!\n");
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#endif
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}
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#endif /* !USE_BLOCKING_WRITES */
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}
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static void
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NETBSDAUDIO_PlayDevice(_THIS)
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{
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int written, p = 0;
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struct SDL_PrivateAudioData *h = this->hidden;
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int written;
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/* Write the audio data, checking for EAGAIN on broken audio drivers */
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do {
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written = write(this->hidden->audio_fd,
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&this->hidden->mixbuf[p], this->hidden->mixlen - p);
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if (written > 0)
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p += written;
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if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
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/* Non recoverable error has occurred. It should be reported!!! */
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perror("audio");
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break;
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}
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/* Write the audio data */
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written = write(h->audio_fd, h->mixbuf, h->mixlen);
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if (written == -1) {
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/* Non recoverable error has occurred. It should be reported!!! */
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SDL_OpenedAudioDeviceDisconnected(this);
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perror("audio");
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return;
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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#endif
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if (p < this->hidden->mixlen
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|| ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) {
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SDL_Delay(1); /* Let a little CPU time go by */
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}
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} while (p < this->hidden->mixlen);
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/* If timer synchronization is enabled, set the next write frame */
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if (this->hidden->frame_ticks) {
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this->hidden->next_frame += this->hidden->frame_ticks;
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}
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/* If we couldn't write, assume fatal error for now */
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if (written < 0) {
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SDL_OpenedAudioDeviceDisconnected(this);
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}
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}
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static Uint8 *
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@ -212,28 +154,19 @@ static int
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NETBSDAUDIO_CaptureFromDevice(_THIS, void *_buffer, int buflen)
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{
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Uint8 *buffer = (Uint8 *) _buffer;
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int br, p = 0;
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int br;
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/* Capture the audio data, checking for EAGAIN on broken audio drivers */
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do {
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br = read(this->hidden->audio_fd, buffer + p, buflen - p);
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if (br > 0)
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p += br;
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if (br == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
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/* Non recoverable error has occurred. It should be reported!!! */
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perror("audio");
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return p ? p : -1;
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}
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br = read(this->hidden->audio_fd, buffer, buflen);
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if (br == -1) {
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/* Non recoverable error has occurred. It should be reported!!! */
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perror("audio");
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return -1;
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Captured %d bytes of audio data\n", br);
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fprintf(stderr, "Captured %d bytes of audio data\n", br);
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#endif
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if (p < buflen
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|| ((br < 0) && ((errno == 0) || (errno == EAGAIN)))) {
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SDL_Delay(1); /* Let a little CPU time go by */
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}
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} while (p < buflen);
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return 0;
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}
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static void
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@ -271,10 +204,9 @@ NETBSDAUDIO_CloseDevice(_THIS)
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static int
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NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
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SDL_AudioFormat format = 0;
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audio_info_t info;
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audio_prinfo *prinfo = iscapture ? &info.play : &info.record;
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struct audio_prinfo *prinfo = iscapture ? &info.record : &info.play;
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/* We don't care what the devname is...we'll try to open anything. */
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/* ...but default to first name in the list... */
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@ -294,25 +226,16 @@ NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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SDL_zerop(this->hidden);
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/* Open the audio device */
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this->hidden->audio_fd = open(devname, flags, 0);
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this->hidden->audio_fd = open(devname, iscapture ? O_RDONLY : O_WRONLY);
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if (this->hidden->audio_fd < 0) {
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return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
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}
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AUDIO_INITINFO(&info);
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/* Calculate the final parameters for this audio specification */
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SDL_CalculateAudioSpec(&this->spec);
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prinfo->encoding = AUDIO_ENCODING_NONE;
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/* Set to play mode */
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info.mode = iscapture ? AUMODE_RECORD : AUMODE_PLAY;
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if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) {
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return SDL_SetError("Couldn't put device into play mode");
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}
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AUDIO_INITINFO(&info);
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for (format = SDL_FirstAudioFormat(this->spec.format);
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format; format = SDL_NextAudioFormat()) {
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for (format = SDL_FirstAudioFormat(this->spec.format); format;) {
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switch (format) {
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case AUDIO_U8:
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prinfo->encoding = AUDIO_ENCODING_ULINEAR;
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prinfo->encoding = AUDIO_ENCODING_ULINEAR_BE;
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prinfo->precision = 16;
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break;
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default:
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continue;
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}
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if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
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if (prinfo->encoding != AUDIO_ENCODING_NONE) {
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break;
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}
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format = SDL_NextAudioFormat();
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}
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if (!format) {
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if (prinfo->encoding == AUDIO_ENCODING_NONE) {
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return SDL_SetError("No supported encoding for 0x%x", this->spec.format);
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}
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this->spec.format = format;
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AUDIO_INITINFO(&info);
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prinfo->channels = this->spec.channels;
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if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) {
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this->spec.channels = 1;
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}
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AUDIO_INITINFO(&info);
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prinfo->sample_rate = this->spec.freq;
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/* Calculate spec parameters based on our chosen format */
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SDL_CalculateAudioSpec(&this->spec);
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info.mode = iscapture ? AUMODE_RECORD : AUMODE_PLAY;
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info.blocksize = this->spec.size;
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info.hiwat = 5;
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info.lowat = 3;
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prinfo->sample_rate = this->spec.freq;
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prinfo->channels = this->spec.channels;
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(void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info);
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(void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info);
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this->spec.freq = prinfo->sample_rate;
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this->spec.channels = prinfo->channels;
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if (!iscapture) {
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/* Allocate mixing buffer */
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@ -390,7 +312,6 @@ NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
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impl->DetectDevices = NETBSDAUDIO_DetectDevices;
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impl->OpenDevice = NETBSDAUDIO_OpenDevice;
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impl->PlayDevice = NETBSDAUDIO_PlayDevice;
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impl->WaitDevice = NETBSDAUDIO_WaitDevice;
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impl->GetDeviceBuf = NETBSDAUDIO_GetDeviceBuf;
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impl->CloseDevice = NETBSDAUDIO_CloseDevice;
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impl->CaptureFromDevice = NETBSDAUDIO_CaptureFromDevice;
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