Fixed Nintendo Switch Pro controllers that don't have readable user calibration

(cherry picked from commit 9ee1200e6f8fecd394d9355781af40ac90851546)
This commit is contained in:
Sam Lantinga 2023-06-27 07:48:42 -07:00
parent 950ff0056a
commit 170428b107

View file

@ -761,9 +761,8 @@ static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
readUserParams.unAddress = k_unSPIStickUserCalibrationStartOffset;
readUserParams.ucLength = k_unSPIStickUserCalibrationLength;
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readUserParams, sizeof(readUserParams), &user_reply)) {
return SDL_FALSE;
}
/* This isn't readable on all controllers, so ignore failure */
WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readUserParams, sizeof(readUserParams), &user_reply);
/* Read Factory Calibration Info */
readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
@ -774,13 +773,13 @@ static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
}
/* Automatically select the user calibration if magic bytes are set */
if (user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) {
if (user_reply && user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) {
pLeftStickCal = user_reply->stickUserCalibration.rgucLeftCalibration;
} else {
pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration;
}
if (user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) {
if (user_reply && user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) {
pRightStickCal = user_reply->stickUserCalibration.rgucRightCalibration;
} else {
pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration;