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https://github.com/Ryujinx/SDL.git
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Start rumbling once a raw input controller has been correlated
Fixes https://github.com/libsdl-org/SDL/issues/5351
This commit is contained in:
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3167ba342d
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1868c5b521
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@ -886,17 +886,18 @@ SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 h
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result = joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble);
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result = joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble);
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}
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}
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/* Save the rumble value regardless of success, so we don't spam the driver */
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if (result == 0) {
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joystick->low_frequency_rumble = low_frequency_rumble;
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joystick->low_frequency_rumble = low_frequency_rumble;
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joystick->high_frequency_rumble = high_frequency_rumble;
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joystick->high_frequency_rumble = high_frequency_rumble;
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if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
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if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
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joystick->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
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joystick->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
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if (!joystick->rumble_expiration) {
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if (!joystick->rumble_expiration) {
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joystick->rumble_expiration = 1;
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joystick->rumble_expiration = 1;
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}
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} else {
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joystick->rumble_expiration = 0;
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}
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}
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} else {
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joystick->rumble_expiration = 0;
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}
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}
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SDL_UnlockJoysticks();
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SDL_UnlockJoysticks();
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@ -920,17 +921,18 @@ SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 ri
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result = joystick->driver->RumbleTriggers(joystick, left_rumble, right_rumble);
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result = joystick->driver->RumbleTriggers(joystick, left_rumble, right_rumble);
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}
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}
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/* Save the rumble value regardless of success, so we don't spam the driver */
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if (result == 0) {
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joystick->left_trigger_rumble = left_rumble;
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joystick->left_trigger_rumble = left_rumble;
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joystick->right_trigger_rumble = right_rumble;
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joystick->right_trigger_rumble = right_rumble;
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if ((left_rumble || right_rumble) && duration_ms) {
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if ((left_rumble || right_rumble) && duration_ms) {
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joystick->trigger_rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
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joystick->trigger_rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
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if (!joystick->trigger_rumble_expiration) {
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if (!joystick->trigger_rumble_expiration) {
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joystick->trigger_rumble_expiration = 1;
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joystick->trigger_rumble_expiration = 1;
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}
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} else {
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joystick->trigger_rumble_expiration = 0;
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}
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}
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} else {
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joystick->trigger_rumble_expiration = 0;
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}
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}
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SDL_UnlockJoysticks();
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SDL_UnlockJoysticks();
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@ -1295,6 +1295,13 @@ RAWINPUT_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uin
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}
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}
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#endif /* SDL_JOYSTICK_RAWINPUT_XINPUT */
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#endif /* SDL_JOYSTICK_RAWINPUT_XINPUT */
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if (!rumbled) {
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#if defined(SDL_JOYSTICK_RAWINPUT_WGI) || defined(SDL_JOYSTICK_RAWINPUT_XINPUT)
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return SDL_SetError("Controller isn't correlated yet, try hitting a button first");
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#else
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return SDL_Unsupported();
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#endif
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}
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return 0;
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return 0;
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}
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}
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