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include/SDL_video.h: You can google it.
This looks bad when reading Markdown as plain text, as one would do when reading the headers directly.
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@ -2009,10 +2009,8 @@ extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
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* retry the call with 1 for the interval.
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*
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* Adaptive vsync is implemented for some glX drivers with
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* [GLX_EXT_swap_control_tear](https://www.khronos.org/registry/OpenGL/extensions/EXT/GLX_EXT_swap_control_tear.txt)
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* , and for some Windows drivers with
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* [WGL_EXT_swap_control_tear](https://www.khronos.org/registry/OpenGL/extensions/EXT/WGL_EXT_swap_control_tear.txt)
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* .
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* GLX_EXT_swap_control_tear, and for some Windows drivers with
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* WGL_EXT_swap_control_tear.
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*
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* Read more on the Khronos wiki:
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* https://www.khronos.org/opengl/wiki/Swap_Interval#Adaptive_Vsync
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