SDL_DINPUT_JoystickPresent() needs to do the full device enumeration

It is called from WGI before the normal joystick detection has been run, so it needs to actually enumerate currently connected devices.

We can skip the logic checking for other drivers also supporting this device, because that logic is duplicated from the call site.
This commit is contained in:
Sam Lantinga 2021-06-25 14:20:08 -07:00
parent ae6d9e343b
commit 205b951b46

View file

@ -425,7 +425,7 @@ SDL_DINPUT_JoystickInit(void)
/* helper function for direct input, gets called for each connected joystick */
static BOOL CALLBACK
EnumJoysticksCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
{
#define CHECK(exp) { if(!(exp)) goto err; }
JoyStick_DeviceData *pNewJoystick = NULL;
@ -534,31 +534,56 @@ err:
void
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
{
IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, pContext, DIEDFL_ATTACHEDONLY);
IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoystickDetectCallback, pContext, DIEDFL_ATTACHEDONLY);
}
/* helper function for direct input, gets called for each connected joystick */
typedef struct
{
Uint16 vendor;
Uint16 product;
SDL_bool present;
} Joystick_PresentData;
static BOOL CALLBACK
EnumJoystickPresentCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
{
#define CHECK(exp) { if(!(exp)) goto err; }
Joystick_PresentData *pData = (Joystick_PresentData *)pContext;
Uint16 vendor = 0;
Uint16 product = 0;
LPDIRECTINPUTDEVICE8 device = NULL;
/* We are only supporting HID devices. */
CHECK((pDeviceInstance->dwDevType & DIDEVTYPE_HID) != 0);
CHECK(SUCCEEDED(IDirectInput8_CreateDevice(dinput, &pDeviceInstance->guidInstance, &device, NULL)));
CHECK(QueryDeviceInfo(device, &vendor, &product));
if (vendor == pData->vendor && product == pData->product) {
pData->present = SDL_TRUE;
return DIENUM_STOP; /* get next device, please */
}
err:
if (device) {
IDirectInputDevice8_Release(device);
}
return DIENUM_CONTINUE; /* get next device, please */
#undef CHECK
}
SDL_bool
SDL_DINPUT_JoystickPresent(Uint16 vendor_id, Uint16 product_id, Uint16 version_number)
{
JoyStick_DeviceData* joystick = SYS_Joystick;
Uint16 vendor = 0;
Uint16 product = 0;
Uint16 version = 0;
Joystick_PresentData data;
while (joystick) {
SDL_GetJoystickGUIDInfo(joystick->guid, &vendor, &product, &version);
if (!joystick->bXInputDevice &&
vendor == vendor_id &&
product == product_id &&
version == version_number) {
return SDL_TRUE;
}
joystick = joystick->pNext;
}
return SDL_FALSE;
data.vendor = vendor_id;
data.product = product_id;
data.present = SDL_FALSE;
IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoystickPresentCallback, &data, DIEDFL_ATTACHEDONLY);
return data.present;
}
static BOOL CALLBACK