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Add SDL_asprintf and SDL_vasprintf
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@ -566,6 +566,8 @@ extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, SDL_SCANF_FORMAT_STRING
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extern DECLSPEC int SDLCALL SDL_vsscanf(const char *text, const char *fmt, va_list ap);
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extern DECLSPEC int SDLCALL SDL_snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ... ) SDL_PRINTF_VARARG_FUNC(3);
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extern DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt, va_list ap);
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extern DECLSPEC int SDLCALL SDL_asprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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extern DECLSPEC int SDLCALL SDL_vasprintf(char **strp, const char *fmt, va_list ap);
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#ifndef HAVE_M_PI
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#ifndef M_PI
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@ -89,6 +89,12 @@ static void SDL_InitDynamicAPI(void);
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va_end(ap); \
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return retval; \
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} \
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_static int SDLCALL SDL_asprintf##name(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
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int retval; va_list ap; initcall; va_start(ap, fmt); \
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retval = jump_table.SDL_vasprintf(strp, fmt, ap); \
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va_end(ap); \
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return retval; \
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} \
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_static void SDLCALL SDL_Log##name(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) { \
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va_list ap; initcall; va_start(ap, fmt); \
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jump_table.SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap); \
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@ -820,3 +820,5 @@
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#define SDL_RenderGeometry SDL_RenderGeometry_REAL
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#define SDL_RenderGeometryRaw SDL_RenderGeometryRaw_REAL
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#define SDL_RenderSetVSync SDL_RenderSetVSync_REAL
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#define SDL_asprintf SDL_asprintf_REAL
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#define SDL_vasprintf SDL_vasprintf_REAL
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@ -885,3 +885,7 @@ SDL_DYNAPI_PROC(void*,SDL_GetTextureUserData,(SDL_Texture *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_RenderGeometry,(SDL_Renderer *a, SDL_Texture *b, const SDL_Vertex *c, int d, const int *e, int f),(a,b,c,d,e,f),return)
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SDL_DYNAPI_PROC(int,SDL_RenderGeometryRaw,(SDL_Renderer *a, SDL_Texture *b, const float *c, int d, const int *e, int f, const float *g, int h, int i, const void *j, int k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
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SDL_DYNAPI_PROC(int,SDL_RenderSetVSync,(SDL_Renderer *a, int b),(a,b),return)
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#if !SDL_DYNAPI_PROC_NO_VARARGS
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SDL_DYNAPI_PROC(int,SDL_asprintf,(char **a, SDL_PRINTF_FORMAT_STRING const char *b, ...),(a,b),return)
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#endif
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SDL_DYNAPI_PROC(int,SDL_vasprintf,(char **a, const char *b, va_list c),(a,b,c),return)
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@ -1911,4 +1911,60 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
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#undef TEXT_AND_LEN_ARGS
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#endif /* HAVE_VSNPRINTF */
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int
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SDL_asprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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int retval;
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va_start(ap, fmt);
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retval = SDL_vasprintf(strp, fmt, ap);
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va_end(ap);
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return retval;
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}
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int
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SDL_vasprintf(char **strp, const char *fmt, va_list ap)
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{
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int retval;
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int size = 100; /* Guess we need no more than 100 bytes */
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char *p, *np;
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va_list aq;
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*strp = NULL;
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p = (char *)SDL_malloc(size);
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if (p == NULL)
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return -1;
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while (1) {
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/* Try to print in the allocated space */
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va_copy(aq, ap);
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retval = SDL_vsnprintf(p, size, fmt, aq);
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va_end(aq);
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/* Check error code */
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if (retval < 0)
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return retval;
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/* If that worked, return the string */
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if (retval < size) {
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*strp = p;
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return retval;
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}
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/* Else try again with more space */
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size = retval + 1; /* Precisely what is needed */
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np = (char *)SDL_realloc(p, size);
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if (np == NULL) {
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SDL_free(p);
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return -1;
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} else {
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p = np;
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}
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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