Destroy texture properly

This commit is contained in:
Francisco Javier Trujillo Mata 2022-07-07 16:42:42 +02:00 committed by Sam Lantinga
parent 7b0486d490
commit 2a70d492f0

View file

@ -465,9 +465,10 @@ PS2_RenderPresent(SDL_Renderer * renderer)
static void static void
PS2_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) PS2_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{ {
SDL_Surface *surface = (SDL_Surface *) texture->driverdata; GSTEXTURE *ps2_texture = (GSTEXTURE *) texture->driverdata;
SDL_FreeSurface(surface); SDL_free(ps2_texture->Mem);
SDL_free(ps2_texture);
} }
static void static void