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X11_InitKeyboard: do not call XAutoRepeatOn unnecessarily
Use XGetKeyboardControl to initialize the current XKeyboardState, and skip XAutoRepeatOn invocation if global_auto_repeat is AutoRepeatModeOn. This fixes SDL2 when the X11 client is untrusted.
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@ -267,8 +267,11 @@ X11_InitKeyboard(_THIS)
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int best_index;
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int distance;
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Bool xkb_repeat = 0;
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XKeyboardState values = { .global_auto_repeat = AutoRepeatModeOff };
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X11_XAutoRepeatOn(data->display);
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X11_XGetKeyboardControl(data->display, &values);
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if (values.global_auto_repeat != AutoRepeatModeOn)
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X11_XAutoRepeatOn(data->display);
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#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
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{
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@ -72,6 +72,7 @@ SDL_X11_SYM(char*,XGetAtomName,(Display *a,Atom b),(a,b),return)
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SDL_X11_SYM(int,XGetInputFocus,(Display *a,Window *b,int *c),(a,b,c),return)
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SDL_X11_SYM(int,XGetErrorDatabaseText,(Display* a,_Xconst char* b,_Xconst char* c,_Xconst char* d,char* e,int f),(a,b,c,d,e,f),return)
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SDL_X11_SYM(XModifierKeymap*,XGetModifierMapping,(Display* a),(a),return)
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SDL_X11_SYM(int,XGetKeyboardControl,(Display* a, XKeyboardState* b),(a,b),return)
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SDL_X11_SYM(int,XGetPointerControl,(Display* a,int* b,int* c,int* d),(a,b,c,d),return)
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SDL_X11_SYM(Window,XGetSelectionOwner,(Display* a,Atom b),(a,b),return)
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SDL_X11_SYM(XVisualInfo*,XGetVisualInfo,(Display* a,long b,XVisualInfo* c,int* d),(a,b,c,d),return)
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