mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 17:35:34 +00:00
Fixed bug 3827 - issue with MapRGB, palette and colorkey
For a palettized surface, prevent SDL_MapRGB() value to change whether colorkey is set or not.
This commit is contained in:
parent
07548602d6
commit
2bd26b8da8
|
@ -268,21 +268,7 @@ SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
|
|||
if (flag) {
|
||||
surface->map->info.flags |= SDL_COPY_COLORKEY;
|
||||
surface->map->info.colorkey = key;
|
||||
if (surface->format->palette) {
|
||||
surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT;
|
||||
++surface->format->palette->version;
|
||||
if (!surface->format->palette->version) {
|
||||
surface->format->palette->version = 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (surface->format->palette) {
|
||||
surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_OPAQUE;
|
||||
++surface->format->palette->version;
|
||||
if (!surface->format->palette->version) {
|
||||
surface->format->palette->version = 1;
|
||||
}
|
||||
}
|
||||
surface->map->info.flags &= ~SDL_COPY_COLORKEY;
|
||||
}
|
||||
if (surface->map->info.flags != flags) {
|
||||
|
@ -325,7 +311,7 @@ SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
|
|||
|
||||
/* This is a fairly slow function to switch from colorkey to alpha */
|
||||
static void
|
||||
SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
|
||||
SDL_ConvertColorkeyToAlpha(SDL_Surface * surface, SDL_bool ignore_alpha)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
|
@ -347,18 +333,32 @@ SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
|
|||
Uint16 ckey = (Uint16) surface->map->info.colorkey;
|
||||
Uint16 mask = (Uint16) (~surface->format->Amask);
|
||||
|
||||
/* Ignore alpha in colorkey comparison */
|
||||
ckey &= mask;
|
||||
row = (Uint16 *) surface->pixels;
|
||||
for (y = surface->h; y--;) {
|
||||
spot = row;
|
||||
for (x = surface->w; x--;) {
|
||||
if ((*spot & mask) == ckey) {
|
||||
*spot &= mask;
|
||||
/* Ignore, or not, alpha in colorkey comparison */
|
||||
if (ignore_alpha) {
|
||||
ckey &= mask;
|
||||
row = (Uint16 *) surface->pixels;
|
||||
for (y = surface->h; y--;) {
|
||||
spot = row;
|
||||
for (x = surface->w; x--;) {
|
||||
if ((*spot & mask) == ckey) {
|
||||
*spot &= mask;
|
||||
}
|
||||
++spot;
|
||||
}
|
||||
++spot;
|
||||
row += surface->pitch / 2;
|
||||
}
|
||||
} else {
|
||||
row = (Uint16 *) surface->pixels;
|
||||
for (y = surface->h; y--;) {
|
||||
spot = row;
|
||||
for (x = surface->w; x--;) {
|
||||
if (*spot == ckey) {
|
||||
*spot &= mask;
|
||||
}
|
||||
++spot;
|
||||
}
|
||||
row += surface->pitch / 2;
|
||||
}
|
||||
row += surface->pitch / 2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -371,18 +371,32 @@ SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
|
|||
Uint32 ckey = surface->map->info.colorkey;
|
||||
Uint32 mask = ~surface->format->Amask;
|
||||
|
||||
/* Ignore alpha in colorkey comparison */
|
||||
ckey &= mask;
|
||||
row = (Uint32 *) surface->pixels;
|
||||
for (y = surface->h; y--;) {
|
||||
spot = row;
|
||||
for (x = surface->w; x--;) {
|
||||
if ((*spot & mask) == ckey) {
|
||||
*spot &= mask;
|
||||
/* Ignore, or not, alpha in colorkey comparison */
|
||||
if (ignore_alpha) {
|
||||
ckey &= mask;
|
||||
row = (Uint32 *) surface->pixels;
|
||||
for (y = surface->h; y--;) {
|
||||
spot = row;
|
||||
for (x = surface->w; x--;) {
|
||||
if ((*spot & mask) == ckey) {
|
||||
*spot &= mask;
|
||||
}
|
||||
++spot;
|
||||
}
|
||||
++spot;
|
||||
row += surface->pitch / 4;
|
||||
}
|
||||
} else {
|
||||
row = (Uint32 *) surface->pixels;
|
||||
for (y = surface->h; y--;) {
|
||||
spot = row;
|
||||
for (x = surface->w; x--;) {
|
||||
if (*spot == ckey) {
|
||||
*spot &= mask;
|
||||
}
|
||||
++spot;
|
||||
}
|
||||
row += surface->pitch / 4;
|
||||
}
|
||||
row += surface->pitch / 4;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -1023,6 +1037,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
|
|||
SDL_InvalidateMap(surface->map);
|
||||
if (copy_flags & SDL_COPY_COLORKEY) {
|
||||
SDL_bool set_colorkey_by_color = SDL_FALSE;
|
||||
SDL_bool ignore_alpha = SDL_TRUE; /* Ignore, or not, alpha in colorkey comparison */
|
||||
|
||||
if (surface->format->palette) {
|
||||
if (format->palette &&
|
||||
|
@ -1032,7 +1047,8 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
|
|||
/* The palette is identical, just set the same colorkey */
|
||||
SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
|
||||
} else if (format->Amask) {
|
||||
/* The alpha was set in the destination from the palette */
|
||||
set_colorkey_by_color = SDL_TRUE;
|
||||
ignore_alpha = SDL_FALSE;
|
||||
} else {
|
||||
set_colorkey_by_color = SDL_TRUE;
|
||||
}
|
||||
|
@ -1055,7 +1071,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
|
|||
if (surface->format->palette) {
|
||||
SDL_SetSurfacePalette(tmp, surface->format->palette);
|
||||
}
|
||||
|
||||
|
||||
SDL_FillRect(tmp, NULL, surface->map->info.colorkey);
|
||||
|
||||
tmp->map->info.flags &= ~SDL_COPY_COLORKEY;
|
||||
|
@ -1073,7 +1089,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
|
|||
SDL_SetColorKey(convert, 1, converted_colorkey);
|
||||
|
||||
/* This is needed when converting for 3D texture upload */
|
||||
SDL_ConvertColorkeyToAlpha(convert);
|
||||
SDL_ConvertColorkeyToAlpha(convert, ignore_alpha);
|
||||
}
|
||||
}
|
||||
SDL_SetClipRect(convert, &surface->clip_rect);
|
||||
|
|
Loading…
Reference in a new issue